BIS fnc mapSize: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|s1= +" to "|s1= ")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
Line 18: Line 18:
|x2= <code>[[worldName]] [[call]] [[BIS_fnc_mapSize]];</code>
|x2= <code>[[worldName]] [[call]] [[BIS_fnc_mapSize]];</code>


|x3= <code>[[call]] [[BIS_fnc_mapSize]];</code>
|x3= <sqf>call BIS_fnc_mapSize;</sqf>


|seealso= [[BIS_fnc_mapGridSize]], [[worldSize]], [[worldName]]
|seealso= [[BIS_fnc_mapGridSize]], [[worldSize]], [[worldName]]
}}
}}

Revision as of 14:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns map size from config. Do not confuse with worldSize. The engine command calculates the map size and doesn't read it from config.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
terrainName call BIS_fnc_mapSize
Parameters:
terrainName: String - (Optional, default worldName) world name
Return Value:
Number

Examples

Example 1:
"Altis" call BIS_fnc_mapSize;
Example 2:
worldName call BIS_fnc_mapSize;
Example 3:
call BIS_fnc_mapSize;

Additional Information

See also:
BIS_fnc_mapGridSizeworldSizeworldName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note