BIS fnc moduleFDFadeMarker: Difference between revisions

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};</code>Creates a pulsating marker
};</code>Creates a pulsating marker


| [[markerAlpha]], [[setMarkerAlpha]]
|seealso= [[markerAlpha]], [[setMarkerAlpha]]
}}
}}

Revision as of 01:26, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Modules - Firing Drills

Syntax

Syntax:
Syntax needed
Parameters:
markerName: String
alpha: Number - wanted marker alpha
Return Value:
Return value needed

Examples

Example 1:
["tankMarker", 0.25] spawn BIS_fnc_moduleFDFadeMarker;
Example 2:
[] spawn { while { alive enemyTank } do { ["tankMarker", 1] call BIS_fnc_moduleFDFadeMarker; ["tankMarker", 0] call BIS_fnc_moduleFDFadeMarker; sleep 0.05; }; };Creates a pulsating marker

Additional Information

See also:
markerAlphasetMarkerAlpha

Notes

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