BIS fnc moduleFDFadeMarker: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] spawn ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
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| Gradually change the alpha of the given marker.
| Gradually change the alpha of the given marker.


| [markerName, alpha] spawn [[BIS_fnc_moduleFDFadeMarker]]
|s1=[markerName, alpha] spawn [[BIS_fnc_moduleFDFadeMarker]]


|p1= markerName: [[String]]
|p1= markerName: [[String]]

Revision as of 17:03, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Modules - Firing Drills

Syntax

Syntax:
[markerName, alpha] spawn BIS_fnc_moduleFDFadeMarker
Parameters:
markerName: String
alpha: Number - wanted marker alpha
Return Value:
Return value needed

Examples

Example 1:
["tankMarker", 0.25] spawn BIS_fnc_moduleFDFadeMarker;
Example 2:
[] spawn { while { alive enemyTank } do { ["tankMarker", 1] call BIS_fnc_moduleFDFadeMarker; ["tankMarker", 0] call BIS_fnc_moduleFDFadeMarker; sleep 0.05; }; };Creates a pulsating marker

Additional Information

See also:
markerAlphasetMarkerAlpha

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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