BIS fnc moduleSaveGame: Difference between revisions

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m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ")
m (Text replacement - " |r1=[[" to " |r1= [[")
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|p3= activated: [[Boolean]] - (Optional, default [[true]]) When [[true]] game will be saved
|p3= activated: [[Boolean]] - (Optional, default [[true]]) When [[true]] game will be saved


|r1=[[Boolean]] - Always [[true]]
|r1= [[Boolean]] - Always [[true]]


|x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code>
|x1= <code>[[call]] [[BIS_fnc_moduleSaveGame]];</code>

Revision as of 23:26, 7 August 2021

Hover & click on the images for description

Description

Description:
Saves the game. Saving has to be enabled.
Execution:
call
Groups:
Modules

Syntax

Syntax:
[nil,nil,activated] call BIS_fnc_moduleSaveGame
Parameters:
nil: Nothing - Not used
nil: Nothing - Not used
activated: Boolean - (Optional, default true) When true game will be saved
Return Value:
Boolean - Always true

Examples

Example 1:
call BIS_fnc_moduleSaveGame;

Additional Information

See also:
saveGameBIS_fnc_saveGame

Notes

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