BIS fnc numberText: Difference between revisions

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{{Function|Comments=
{{Function|= Comments
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| tkoh |= Game name
| tkoh |Game name=


|1.00|= Game version
|1.00|Game version=
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| <pre>/*
| Convert a number into string (avoiding scientific notation) |Description=
 
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Description:
Convert a number into string (avoiding scientific notation)
 
Parameter(s):
_this: NUMBER


Returns:
| [number'', modulo''] call [[BIS_fnc_numberText]] |Syntax=
STRING
*/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
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| <!-- [] call [[BIS_fnc_numberText]]; --> |= Syntax
|p1= number: [[Number]] |Parameter 1=


|p1= |= Parameter 1
|p2= modulo: [[Number]] - (Optional, default 3) |Parameter 2=


| |= Return value
| [[String]] |Return value=
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|x1= <code>[scalarNumber] call BIS_fnc_numberText</code> |=  
|x1= <code>[999999999999] [[call]] [[BIS_fnc_numberText]];</code> |Example 1=
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| |= See also
| [[BIS_fnc_numberDigits]], [[BIS_fnc_cutDecimals]] |See also=
 
}}
}}


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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:numberText}}]]
[[Category:Function Group: Numbers|{{uc:numberText}}]]
[[Category:Function Group: Numbers|{{uc:numberText}}]]
[[Category:Functions|{{uc:numberText}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:numberText}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:numberText}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:numberText}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:numberText}}]]

Revision as of 17:54, 6 June 2018

Hover & click on the images for description

Description

Description:
Convert a number into string (avoiding scientific notation)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[number, modulo] call BIS_fnc_numberText
Parameters:
number: Number
modulo: Number - (Optional, default 3)
Return Value:
String

Examples

Example 1:
[999999999999] call BIS_fnc_numberText;

Additional Information

See also:
BIS_fnc_numberDigitsBIS_fnc_cutDecimals

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section