BIS fnc progressLoadingScreen: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *tkoh * * *\| *([0-1]\.[0-9]{2}) * " to "|game1= tkoh |version1= $1 ")
m (Text replacement - " \[\[Category:\{\{Name|[a-z0-9]+\}\}: Functions\|\{\{uc:[a-zA-Z0-9]+\}\}\]\]" to "")
Line 21: Line 21:
|seealso= [[Loading Screens]], [[BIS_fnc_displayLoading]]
|seealso= [[Loading Screens]], [[BIS_fnc_displayLoading]]
}}
}}
 
|
[[Category:{{Name|arma3}}: Functions|{{uc:progressLoadingScreen}}]]

Revision as of 23:59, 16 June 2021

Hover & click on the images for description

Description

Description:
Progress scripted loading screen. The value will be preserved even when a new screen is opened.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[progress] call BIS_fnc_progressLoadingScreen
Parameters:
progress: Number - Progress in range from 0 to 1
Return Value:
Number - Progress

Examples

Example 1:
_IDD = _prog = [0.75] call BIS_fnc_progressLoadingScreen;

Additional Information

See also:
Loading ScreensBIS_fnc_displayLoading

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

|