BIS fnc refreshCommMenu: Difference between revisions

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m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3")
 
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{{RV|type=function
{{RV|type=function


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50


|gr1 = Communication Menu
|game3= tkoh
|version3= 1.00


| Refresh the communication menu variable.
|game4= arma3
|version4= 0.50


| call [[BIS_fnc_refreshCommMenu]]
|gr1= Communication Menu


| [[Boolean]] - [[true]] if successful
|descr= Refresh the communication menu variable.


|x1= <code>[[call]] [[BIS_fnc_refreshCommMenu]];</code>
|s1= call [[BIS_fnc_refreshCommMenu]]


|[[BIS_fnc_commsMenuToggleVisibility]], [[BIS_fnc_commsMenuCreate]]
|r1= [[Boolean]] - [[true]] if successful
}}


|x1= <sqf>call BIS_fnc_refreshCommMenu;</sqf>


[[Category:Functions|{{uc:refreshCommMenu}}]]
|seealso= [[BIS_fnc_commsMenuToggleVisibility]] [[BIS_fnc_commsMenuCreate]]
[[Category:{{Name|arma3}}: Functions|{{uc:refreshCommMenu}}]]
}}

Latest revision as of 13:53, 1 July 2022

Hover & click on the images for description

Description

Description:
Refresh the communication menu variable.
Execution:
call
Groups:
Communication Menu

Syntax

Syntax:
call BIS_fnc_refreshCommMenu
Return Value:
Boolean - true if successful

Examples

Example 1:
call BIS_fnc_refreshCommMenu;

Additional Information

See also:
BIS_fnc_commsMenuToggleVisibility BIS_fnc_commsMenuCreate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note