BIS fnc sceneGetPositionByAngle: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{RV|type=function
{{RV|type=function


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50


|gr1 = Scenes
|game3= tkoh
|version3= 1.00


| <pre>
|game4= arma3
|version4= 0.50
 
|gr1= Scenes
 
|descr= <pre>
/*******************************************************************************
/*******************************************************************************
  *
  *
Line 16: Line 24:
  * return value: array of new coordinates [x, y]
  * return value: array of new coordinates [x, y]
  *    
  *    
{{placeholder}}
{{Wiki|placeholder}}
 
|s1= <!-- [] call [[BIS_fnc_sceneGetPositionByAngle]] -->


| <!-- [] call [[BIS_fnc_sceneGetPositionByAngle]]; -->
|r1=


|p1=
|x1= <!-- <sqf>[] call BIS_fnc_sceneGetPositionByAngle;</sqf> -->


|x1=
|seealso=
}}
}}
[[Category:{{Name|arma2}}: Functions|{{uc:sceneGetPositionByAngle}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:sceneGetPositionByAngle}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:sceneGetPositionByAngle}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:sceneGetPositionByAngle}}]]

Latest revision as of 14:09, 5 May 2022

Hover & click on the images for description

Description

Description:
/*******************************************************************************
 *
 *	version: 	1.0
 *	name:		sceneGetPositionByAngle
 *	description:	returns new calculated position of object from angle and distance from specified object   
 *	parameters:	described below	
 *	return value:	array of new coordinates [x, y]
 *	  
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Scenes

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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