BIS fnc sceneGetPositionByAngle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|+$" to "")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
Line 30: Line 30:
|r1=
|r1=


|x1= <!-- <code>[] call [[BIS_fnc_sceneGetPositionByAngle]];</code> -->
|x1= <!-- <sqf>[] call BIS_fnc_sceneGetPositionByAngle;</sqf> -->


|seealso=
|seealso=
}}
}}

Latest revision as of 14:09, 5 May 2022

Hover & click on the images for description

Description

Description:
/*******************************************************************************
 *
 *	version: 	1.0
 *	name:		sceneGetPositionByAngle
 *	description:	returns new calculated position of object from angle and distance from specified object   
 *	parameters:	described below	
 *	return value:	array of new coordinates [x, y]
 *	  
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Scenes

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note