Real Virtuality: Difference between revisions

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*'''[[ArmA 2]]''': 57270 (v1.00) - 74450 (v1.08) (See also [[Arma_2:_Version_History#Build_Numbers|build numbers]])
*'''[[ArmA 2]]''': 57270 (v1.00) - 74450 (v1.08) (See also [[Arma_2:_Version_History#Build_Numbers|build numbers]])
*'''[[ArmA 2: Operation Arrowhead]]''': 70996 (v1.50) - 76134 (v1.56) (See also [[ArmA 2: Operation Arrowhead: Version History#Build Numbers|build numbers]])
*'''[[ArmA 2: Operation Arrowhead]]''': 70996 (v1.50) - 76134 (v1.56) (See also [[ArmA 2: Operation Arrowhead: Version History#Build Numbers|build numbers]])
*'''[[Take On Helicopters]]'''


[[Category:Projects]]
[[Category:Projects]]

Revision as of 11:31, 10 November 2011

Introduction

The engine behind all Bohemia games is called "Real Virtuality" (also previously referred to as "Poseidon"). It is responsible for handling the graphics, physics, scripting and the user interface.


Versions

The different versions of the engine are as follows:

Real Virtuality 1

Real Virtuality 2

Real Virtuality 3