enableChannel – Talk

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Revision as of 06:32, 22 December 2017 by Dedmen (talk | contribs)
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I think this page needs some info on manipulating player radio. Say you're playing public zeus, and people are abusing the global channel. Zeus is getting mad. How can you mute everybody from global except the admin and zeus? One would start by typing "0 enableChannel [true, false]" Then we would have to pull up the user list with #userlist in the in-game chat field, find the player number or ID of zeus and admin, take note.

The thing I don't know about is how to manipulate the command to only enableChannel for the UID or playerID specified. Anybody know how to do this?


Consider reading AnswerMe. The wiki is about providing information not asking about how to script basic things. You probably want to remoteExec enableChannel to the user that you want to enable/disable. --Dedmen (talk) 05:32, 22 December 2017 (CET)[[