Whisper/Sandbox – User

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Erentar moved page Whisper's Sandbox to User:Whisper/Sandbox: Bot: Moved page)
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
'''
== Locality in Multiplayer ==
'''
Entities in OFP are handled, in multiplayer, by one computer alone, which sends updates about this entity to other computers connected to the MP game.
A unit is said "local" when it is handled by the local computer.
To know if a unit is local, use the [http://community.bistudio.com/wiki/local local] script command.
The basic rules to determine locality are as follows
- Player's character is of course local to player's PC
- AI units in a group whose leader is player are local to player's PC.
- AI units in a vehicle under player's command are local to player's PC.
- All other AI units are local to server (may be player's PC, of course).
Knowing locality of a unit is very important as certain command only affect local units (see [http://community.bistudio.com/wiki/moveInDriver moveInDriver] for example).
Other commands have only local effect, nothing will be done outside of computer where the command was issued (see [http://community.bistudio.com/wiki/setFog setFog] for example).




[[Category:Sandbox]]
[[Category:Sandbox]]

Latest revision as of 04:44, 3 December 2018