add3DENConnection: Difference between revisions

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{{Command|Comments=
{{Command


|arma3|Game name=
|arma3


|1.56|Game version=
|1.56


|gr1= Eden Editor |GROUP1=
|gr1= Eden Editor


| [[Eden Editor: Connecting|Connect]] entities together. |DESCRIPTION=
| [[Eden Editor: Connecting|Connect]] entities together.


| '''add3DENConnection''' [type, from, to] |SYNTAX=
| '''add3DENConnection''' [type, from, to]
|p1= type: [[String]] - connection class from ''Cfg3DEN >> Connections'' |PARAMETER1=
|p1= type: [[String]] - connection class from ''Cfg3DEN >> Connections''
|p2= from: [[Array]] of [[Eden Entity|Eden Entities]] - entities which are being connected |PARAMETER2=
|p2= from: [[Array]] of [[Eden Entity|Eden Entities]] - entities which are being connected
|p3= to: [[Eden Entity]]- entity to which entities will be connected to |PARAMETER3=
|p3= to: [[Eden Entity]]- entity to which entities will be connected to
| [[Boolean]] - [[true]] if the connection was made |RETURNVALUE=
| [[Boolean]] - [[true]] if the connection was made


|x1= <code>[[add3DENConnection]] ["RandomStart",[[get3DENSelected]] "Object","marker_0"]</code>
|x1= <code>[[add3DENConnection]] ["RandomStart",[[get3DENSelected]] "Object","marker_0"]</code>
Set random start on marker "marker_0" for all selected objects.
Set random start on marker "marker_0" for all selected objects.
|EXAMPLE1=
 


|  
|  
[[remove3DENConnection]]
[[remove3DENConnection]]
[[get3DENConnections]]
[[get3DENConnections]]
|SEEALSO=
 
|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
}}
}}

Revision as of 01:00, 18 January 2021

Hover & click on the images for description

Description

Description:
Connect entities together.
Groups:
Eden Editor

Syntax

Syntax:
add3DENConnection [type, from, to]
Parameters:
type: String - connection class from Cfg3DEN >> Connections
from: Array of Eden Entities - entities which are being connected
to: Eden Entity- entity to which entities will be connected to
Return Value:
Boolean - true if the connection was made

Examples

Example 1:
add3DENConnection ["RandomStart",get3DENSelected "Object","marker_0"] Set random start on marker "marker_0" for all selected objects.

Additional Information

See also:
remove3DENConnection get3DENConnections

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes


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