addCamShake: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
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{{Command|Comments=
{{Command


| arma2oa |Game name=
| arma2oa


|1.51|Game version=
|1.51


|gr1 = Camera Control |GROUP1=
|gr1 = Camera Control




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|eff= local|Multiplayer Effects=
|eff= local|Multiplayer Effects=


| Creates the camera shaking effect, like when you are near an explosion |DESCRIPTION=
| Creates the camera shaking effect, like when you are near an explosion


| '''addCamShake''' [power, duration, frequency] |SYNTAX=
| '''addCamShake''' [power, duration, frequency]


|p1= power: [[Number]] - Strength of shake, practical range is 0 to 20 (how strong the camera movement will be). |PARAMETER1=
|p1= power: [[Number]] - Strength of shake, practical range is 0 to 20 (how strong the camera movement will be).
|p2= duration: [[Number]] - Duration in seconds (how long the effect will last) |PARAMETER2=
|p2= duration: [[Number]] - Duration in seconds (how long the effect will last)
|p3= frequency: [[Number]] - Frequency of shake, practical range is 0 to 100 (how will be the rhythm). |PARAMETER3=
|p3= frequency: [[Number]] - Frequency of shake, practical range is 0 to 100 (how will be the rhythm).


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>[[addCamShake]] [10, 1, 25];</code> |EXAMPLE1=
|x1= <code>[[addCamShake]] [10, 1, 25];</code>


|x2= <code>[[enableCamShake]] [[true]];
|x2= <code>[[enableCamShake]] [[true]];
[[addCamShake]] [5, 5, 25];</code> |EXAMPLE2=
[[addCamShake]] [5, 5, 25];</code>


| [[enableCamShake]], [[setCamShakeDefParams]], [[setCamShakeParams]], [[resetCamShake]] |SEEALSO=
| [[enableCamShake]], [[setCamShakeDefParams]], [[setCamShakeParams]], [[resetCamShake]]


}}
}}

Revision as of 01:02, 18 January 2021

Hover & click on the images for description

Description

Description:
Creates the camera shaking effect, like when you are near an explosion
Groups:
Camera Control

Syntax

Syntax:
addCamShake [power, duration, frequency]
Parameters:
power: Number - Strength of shake, practical range is 0 to 20 (how strong the camera movement will be).
duration: Number - Duration in seconds (how long the effect will last)
frequency: Number - Frequency of shake, practical range is 0 to 100 (how will be the rhythm).
Return Value:
Nothing

Examples

Example 1:
addCamShake [10, 1, 25];
Example 2:
enableCamShake true; addCamShake [5, 5, 25];

Additional Information

See also:
enableCamShakesetCamShakeDefParamssetCamShakeParamsresetCamShake

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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