addCamShake: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>addCamShake [10, 2, 25]; // Shakes the camera for 1 second</code>
|x1= <sqf>addCamShake [10, 2, 25]; // Shakes the camera for 1 second</sqf>


|x2= <code>enableCamShake true;
|x2= <sqf>enableCamShake true;
addCamShake [5, 5, 25];</code>
addCamShake [5, 5, 25];</sqf>


|seealso= [[enableCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] [[resetCamShake]]
|seealso= [[enableCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] [[resetCamShake]]
}}
}}

Revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Creates the camera shaking effect, like when you are near an explosion
Groups:
Camera Control

Syntax

Syntax:
addCamShake [power, duration, frequency]
Parameters:
power: Number - Strength of shake (camera movement), practical range is 0 to 20
duration: Number - Duration in seconds divided by 2
frequency: Number - Frequency of shake, practical range is 0 to 100
Return Value:
Nothing

Examples

Example 1:
addCamShake [10, 2, 25]; // Shakes the camera for 1 second
Example 2:
enableCamShake true; addCamShake [5, 5, 25];

Additional Information

See also:
enableCamShake setCamShakeDefParams setCamShakeParams resetCamShake

Notes

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