addItem: Difference between revisions

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|x1= <code>
|x1= <code>bluforUnit [[addItem]] "NVGoggles";
</code>|= EXAMPLE1  
bluforUnit [[assignItem]] "NVGoggles";
opforUnit [[addItem]] "NVGoggles_OPFOR";
opforUnit [[assignItem]] "NVGoggles_OPFOR";
independentUnit [[addItem]] "NVGoggles_INDEP";
independentUnit [[assignItem]] "NVGoggles_INDEP";</code>|= EXAMPLE1  


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| |= SEEALSO  
| [[removeItem]], [[assignItem]], [[unassignItem]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 16:53, 22 August 2013

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Description

Description:
Create new item and store it to the inventory.
Groups:
Uncategorised

Syntax

Syntax:
unit addItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";

Additional Information

See also:
removeItemassignItemunassignItem

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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