addMagazineTurret: Difference between revisions

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|gr1= Turrets
|gr1= Turrets


|descr= Adds a magazine to the turret. Use turret path [-1] for driver's turret.
|descr= Adds a magazine to the turret. Use turret path {{hl|[-1]}} for driver's turret.
{{Feature|important|Invalid combinations may be created by using this command, for example by adding 20 grenades. In these cases, behaviour is undefined.}}


Note: you may create invalid combinations by using this function, for example by adding 20 grenades. When doing so, application behaviour is undefined. Since Arma 3  v1.56 it is possible to set custom ammo count in added magazine.
|s1= vehicle [[addMagazineTurret]] [magazineName, turretPath, ammoCount]


|s1= vehicle '''addMagazineTurret''' [magazineName, turretPath, ammoCount]
|p1= vehicle: [[Object]]
 
|p2= magazineName: [[String]]
 
|p3= turretPath: [[Array]] format [[Turret Path]]


|p1= vehicle: [[Object]]
|p4= ammoCount: [[Number]] - (Optional, default 0) desired ammo count
|p2= [magazineName, turretPath]: [[Array]]
|p4since= arma3 1.56
|p3= magazineName: [[String]]
 
|p4= turretPath: [[Array]]
|r1= [[Nothing]]
|p5= ammoCount (Optional): [[Number]] (''since Arma 3 v1.56'') - required ammo count
 
|x1= <sqf>_tank addMagazineTurret ["SmokeLauncherMag", [0,0]];</sqf>


|r1=[[Nothing]]
|x2= <sqf>_tank addMagazineTurret ["20Rnd_120mmSABOT_M1A2", [0]];</sqf>


|x1= <code>_tank [[addMagazineTurret]] ["SmokeLauncherMag",[0,0]];</code>
|x3= <sqf>_tank addMagazineTurret ["20Rnd_120mmSABOT_M1A2", [0], 10]; // add magazine with 10 rounds</sqf>
|x2= <code>_tank [[addMagazineTurret]] ["20Rnd_120mmSABOT_M1A2",[0]];</code>


|seealso= [[addMagazineGlobal]], [[addMagazine]], [[loadMagazine]], [[addMagazines]], [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[addMagazinePool]], [[magazinesTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[addMagazineAmmoCargo]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]]
|seealso= [[addMagazineGlobal]] [[addMagazine]] [[loadMagazine]] [[addMagazines]] [[addMagazineCargo]] [[addMagazineCargoGlobal]] [[addMagazinePool]] [[magazinesTurret]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[weaponsTurret]] [[addMagazineAmmoCargo]] [[addWeaponTurret]] [[removeWeaponTurret]] [[turretLocal]]
}}
}}
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:01, 1 April 2024

Hover & click on the images for description

Description

Description:
Adds a magazine to the turret. Use turret path [-1] for driver's turret.
Invalid combinations may be created by using this command, for example by adding 20 grenades. In these cases, behaviour is undefined.
Groups:
Turrets

Syntax

Syntax:
vehicle addMagazineTurret [magazineName, turretPath, ammoCount]
Parameters:
vehicle: Object
magazineName: String
turretPath: Array format Turret Path
since Arma 3 logo black.png1.56
ammoCount: Number - (Optional, default 0) desired ammo count
Return Value:
Nothing

Examples

Example 1:
_tank addMagazineTurret ["SmokeLauncherMag", [0,0]];
Example 2:
_tank addMagazineTurret ["20Rnd_120mmSABOT_M1A2", [0]];
Example 3:
_tank addMagazineTurret ["20Rnd_120mmSABOT_M1A2", [0], 10]; // add magazine with 10 rounds

Additional Information

See also:
addMagazineGlobal addMagazine loadMagazine addMagazines addMagazineCargo addMagazineCargoGlobal addMagazinePool magazinesTurret removeMagazinesTurret removeMagazineTurret weaponsTurret addMagazineAmmoCargo addWeaponTurret removeWeaponTurret turretLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note