allEnv3DSoundSources: Difference between revisions

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|x1= <code>_sources = [[allEnv3DSoundSources]];</code>
|x1= <code>_sources = [[allEnv3DSoundSources]];</code>


|seealso= [[getAllEnv3DSoundControllers]] [[getAllEnvSoundControllers]] [[getEnv3DSoundController]] [[getEnvSoundController]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getEnvSoundController]], [[getAllSoundControllers]], [[getCustomSoundController]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[Arma 3: Sound]]
|seealso= [[getAllEnv3DSoundControllers]] [[getAllEnvSoundControllers]] [[getEnv3DSoundController]] [[getEnvSoundController]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getEnvSoundController]] [[getAllSoundControllers]], [[getCustomSoundController]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[Arma 3: Sound]]
}}
}}

Revision as of 16:37, 20 January 2022

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.08.

Description

Description:
Returns all environmental 3D sound sources (Objects) like trees and houses in camera vicinity.
Groups:
Sounds

Syntax

Syntax:
allEnv3DSoundSources
Return Value:
Array of Objects

Examples

Example 1:
_sources = allEnv3DSoundSources;

Additional Information

See also:
getAllEnv3DSoundControllers getAllEnvSoundControllers getEnv3DSoundController getEnvSoundController selectBestPlaces getSoundController getSoundControllerResult getEnvSoundController getAllSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCountArma 3: Sound

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note