allowDamage: Difference between revisions

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m (global args & local effects, thanks sbsMac ;-))
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[[Category:Scripting Commands|ALLOWDAMAGE]]
[[Category:Scripting Commands|ALLOWDAMAGE]]
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[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]

Revision as of 11:50, 2 November 2011

Hover & click on the images for description

Description

Description:
Allow or prevent an object being damaged (or injured, or killed).
Multiplayer:
This command only works locally and must be run on all machines to have global affect.
Groups:
Uncategorised

Syntax

Syntax:
object allowDamage allow
Parameters:
object: Object -
allow: Boolean -
Return Value:
Nothing

Examples

Example 1:
player allowDamage false

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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