calculatePlayerVisibilityByFriendly: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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|arma3|Game name=
|arma3|Game name=
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|gr1= System |GROUP1=
|gr1= System |GROUP1=
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| Friendly units will / will not calculate visibility of player. Default [[false]]. |DESCRIPTION=
| Friendly units will / will not calculate visibility of player. Default [[false]]. |DESCRIPTION=
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| [[calculatePlayerVisibilityByFriendly]] calculate |SYNTAX=
| [[calculatePlayerVisibilityByFriendly]] calculate |SYNTAX=
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|x1= <code>[[calculatePlayerVisibilityByFriendly]] [[true]];</code> |EXAMPLE1=  
|x1= <code>[[calculatePlayerVisibilityByFriendly]] [[true]];</code> |EXAMPLE1=  
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| [[getCalculatePlayerVisibilityByFriendly]], [[knowsAbout]] |SEEALSO=  
| [[getCalculatePlayerVisibilityByFriendly]], [[knowsAbout]] |SEEALSO=  

Revision as of 01:31, 17 January 2021

Hover & click on the images for description

Description

Description:
Friendly units will / will not calculate visibility of player. Default false.
Groups:
System

Syntax

Syntax:
calculatePlayerVisibilityByFriendly calculate
Parameters:
calculate: Boolean
Return Value:
Nothing

Examples

Example 1:
calculatePlayerVisibilityByFriendly true;

Additional Information

See also:
getCalculatePlayerVisibilityByFriendlyknowsAbout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes


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