calculatePlayerVisibilityByFriendly: Difference between revisions

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{{Command|Comments=
{{Command


|arma3|Game name=
|arma3


|1.84|Game version=
|1.84


|gr1= System |GROUP1=
|gr1= System


| Friendly units will / will not calculate visibility of player. Default [[false]]. |DESCRIPTION=
| Friendly units will / will not calculate visibility of player. Default [[false]].


| [[calculatePlayerVisibilityByFriendly]] calculate |SYNTAX=
| [[calculatePlayerVisibilityByFriendly]] calculate


|p1= calculate: [[Boolean]] |Parameter 1=
|p1= calculate: [[Boolean]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code>[[calculatePlayerVisibilityByFriendly]] [[true]];</code> |EXAMPLE1=
|x1= <code>[[calculatePlayerVisibilityByFriendly]] [[true]];</code>


| [[getCalculatePlayerVisibilityByFriendly]], [[knowsAbout]] |SEEALSO=
| [[getCalculatePlayerVisibilityByFriendly]], [[knowsAbout]]
}}
}}



Revision as of 01:01, 18 January 2021

Hover & click on the images for description

Description

Description:
Friendly units will / will not calculate visibility of player. Default false.
Groups:
System

Syntax

Syntax:
calculatePlayerVisibilityByFriendly calculate
Parameters:
calculate: Boolean
Return Value:
Nothing

Examples

Example 1:
calculatePlayerVisibilityByFriendly true;

Additional Information

See also:
getCalculatePlayerVisibilityByFriendlyknowsAbout

Notes

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Only post proven facts here! Add Note

Notes


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