ctrlEnable: Difference between revisions

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|s1= [[ctrlEnable]]  [idc, enable]
|s1= [[ctrlEnable]]  [idc, enable]


|p1= idc: [[Number]] - Control IDC
|p1= idc: [[Number]] - control IDC


|p2= enable: [[Boolean]] - [[true]] to enable the control, [[false]] to disable it
|p2= enable: [[Boolean]] - [[true]] to enable the control, [[false]] to disable it

Latest revision as of 14:59, 8 November 2023

Hover & click on the images for description

Description

Description:
Enables or disables a control of the currently active user dialog. Disabled controls cannot be clicked onto. Read Arma: GUI Configuration for more information about user dialogs and controls.
Groups:
GUI Control

Syntax

Syntax:
ctrlEnable [idc, enable]
Parameters:
idc: Number - control IDC
enable: Boolean - true to enable the control, false to disable it
Return Value:
Nothing

Alternative Syntax

Syntax:
controlName ctrlEnable enable
Parameters:
controlName: Control
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
ctrlEnable [100, false];
Example 2:
_ctrl ctrlEnable false;

Additional Information

See also:
ctrlEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Yuval - c
Posted on Jul 20, 2017 - 11:59 (UTC)
Please do note that enabled controls can gain focus upon click. Therefore do not enable background controls or else they will cover any controls on top of them.
As a general rule of thumb, enabled controls should only be already on the top of the GUI.
R3vo - c
Posted on Sep 07, 2020 - 22:26 (UTC)
One can disable a control when it is loaded by using ctrlEnable in the onLoad event handler.
class MyDialog
{
	class MyControl
	{
		onLoad = "(_this # 0) ctrlEnable false;";
	};
};