ctrlEnabled: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "- True" to "- true")
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|p1= idc: [[Number]] - Control IDC
|p1= idc: [[Number]] - Control IDC


|r1= [[Boolean]] - [[true|True]] if the control is enabled, [[false]] if not
|r1= [[Boolean]] - [[true]] if the control is enabled, [[false]] if not


|s2= [[ctrlEnabled]]  controlName
|s2= [[ctrlEnabled]]  controlName
Line 38: Line 38:
|p21= controlName: [[Control]]
|p21= controlName: [[Control]]


|r2= [[Boolean]] - [[true|True]] if the control is enabled, [[false]] if not
|r2= [[Boolean]] - [[true]] if the control is enabled, [[false]] if not
   
   
|x1= <code>[[if]] !([[ctrlEnabled]] 100) [[then]]
|x1= <code>[[if]] !([[ctrlEnabled]] 100) [[then]]

Revision as of 20:20, 25 September 2021

Hover & click on the images for description

Description

Description:
Returns if a control on the currently active user dialog is enabled. Disabled controls cannot be focused. Read Arma: GUI Configuration for more information about user dialogs and controls.
Groups:
GUI Control

Syntax

Syntax:
ctrlEnabled idc
Parameters:
idc: Number - Control IDC
Return Value:
Boolean - true if the control is enabled, false if not

Alternative Syntax

Syntax:
ctrlEnabled controlName
Parameters:
controlName: Control
Return Value:
Boolean - true if the control is enabled, false if not

Examples

Example 1:
if !(ctrlEnabled 100) then { ctrlEnable [100, true]; };
Example 2:
_enabled = ctrlEnabled _control

Additional Information

See also:
ctrlEnable

Notes

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