deleteIdentity: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|s1= [[deleteIdentity]]  identityName
|s1= [[deleteIdentity]]  identityName


|p1= identityName: [[String]] - Name of the saved identity
|p1= identityName: [[String]] - name of the saved identity


|r1=[[Boolean]] - [[true|True]] if the identity was deleted successfully, [[false]] if not
|r1= [[Boolean]] - [[true]] if the identity was deleted successfully, [[false]] if not


|x1= <code>_deleted = [[deleteIdentity]] "playerIdentity";</code>
|x1= <sqf>_deleted = deleteIdentity "playerIdentity";</sqf>


|seealso= [[saveIdentity]]
|seealso= [[saveIdentity]]
}}
}}

Latest revision as of 16:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Deletes an identity created with saveIdentity from the campaign's progress file.
Groups:
Unit Identity

Syntax

Syntax:
deleteIdentity identityName
Parameters:
identityName: String - name of the saved identity
Return Value:
Boolean - true if the identity was deleted successfully, false if not

Examples

Example 1:
_deleted = deleteIdentity "playerIdentity";

Additional Information

See also:
saveIdentity

Notes

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