didJIPOwner: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
Line 18: Line 18:
|x1= <code>_ownerDidJip = [[didJIPOwner]] tank;</code>
|x1= <code>_ownerDidJip = [[didJIPOwner]] tank;</code>


|seealso= [[didJIP]], [[owner]], [[setOwner]], [[groupOwner]], [[remoteExecutedOwner]], [[exportJIPMessages]]
|seealso= [[didJIP]] [[owner]], [[setOwner]], [[groupOwner]], [[remoteExecutedOwner]], [[exportJIPMessages]]
}}
}}

Revision as of 15:55, 20 January 2022

Hover & click on the images for description

Description

Description:
Checks if the current owner of supplied Object Joined In Progress. Returns false on clients.
Groups:
Multiplayer

Syntax

Syntax:
didJIPOwner object
Parameters:
object: Object
Return Value:
Boolean

Examples

Example 1:
_ownerDidJip = didJIPOwner tank;

Additional Information

See also:
didJIP ownersetOwnergroupOwnerremoteExecutedOwnerexportJIPMessages

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note