difficulty: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r1= [[Number]]
|r1= [[Number]]


|x1= <code>value = difficulty;</code>
|x1= <sqf>value = difficulty;</sqf>
|x2= The command returns the index of selected difficulty as they appear in ''CfgDifficulties''
|x2= The command returns the index of selected difficulty as they appear in ''CfgDifficulties''
[[Image:Difficulty.jpg|400px|Note: "Insane" is a modded difficulty]]
[[Image:Difficulty.jpg|400px|Note: "Insane" is a modded difficulty]]

Revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns high-level selected difficulty mode. Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite)
Groups:
Difficulty

Syntax

Syntax:
difficulty
Return Value:
Number

Examples

Example 1:
value = difficulty;
Example 2:
The command returns the index of selected difficulty as they appear in CfgDifficulties Note: "Insane" is a modded difficulty hint str difficulty; //Result: 4

Additional Information

See also:
difficultyOption Arma 3: Difficulty Settings missionDifficulty

Notes

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