editorSetEventHandler: Difference between revisions

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m (Text replacement - " {2,}\}\}" to " }}")
m (fixed parameters for hemtt)
 
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Line 1: Line 1:
{{Command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|gr1= Game 2 Editor
|gr1= Game 2 Editor
Line 9: Line 17:
|gr2= Event Handlers
|gr2= Event Handlers


| Sets given event handler of given editor.
|descr= Sets given event handler of given editor.
{{Informative | Some Old Editor Command}}
{{Feature|informative|Some Old Editor Command}}
 
| map '''editorSetEventHandler''' [handler name,function]
 
|p1= map: [[Control]] -
 
|p2= [handler name,function]: [[Array]] -


|p3=
|s1= map [[editorSetEventHandler]] [handler name, function]


| Nothing
|p1= map: [[Control]]
|p2= handler name: [[String]]
|p3= function: [[String]]
|r1= [[Nothing]]


|x1= <code>_map [[editorSetEventHandler]] ["SelectObject",""];</code>
|x1= <sqf>_map editorSetEventHandler ["SelectObject", ""];</sqf>


| -
|seealso= -
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 16:46, 7 April 2024

Hover & click on the images for description

Description

Description:
Sets given event handler of given editor.
Some Old Editor Command
Groups:
Game 2 EditorEvent Handlers

Syntax

Syntax:
map editorSetEventHandler [handler name, function]
Parameters:
map: Control
handler name: String
function: String
Return Value:
Nothing

Examples

Example 1:
_map editorSetEventHandler ["SelectObject", ""];

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note