enableCaustics: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 0.50
|0.50


|gr1= System
|gr1= System


| Enable/disable caustics drawing.
|descr= Enable/disable caustics drawing.


|s1= '''enableCaustics''' bool
|s1= [[enableCaustics]] bool


|p1= bool: [[Boolean]]
|p1= bool: [[Boolean]]
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[enableCaustics]] [[true]]</code>
|x1= <sqf>enableCaustics true;</sqf>


|seealso=
|seealso=
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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on October 23, 2017 - 16:22 (UTC)</dd>
<dd class="notedate">Posted on 2017-10-23 - 16:22 (UTC)</dd>
<dt class="note">[[User:Demellion|Demellion]]</dt>
<dt class="note">[[User:Demellion|Demellion]]</dt>
<dd class="note">
<dd class="note">
Setting this to false will disable a light refraction on "liquid" objects like sea water. This has no effect on solid (static) objects.  
Setting this to false will disable a light refraction on "liquid" objects like sea water. This has no effect on solid (static) objects.  
</dd>
</dd>
</dl>
</dl>

Latest revision as of 00:12, 14 May 2023

Hover & click on the images for description

Description

Description:
Enable/disable caustics drawing.
Groups:
System

Syntax

Syntax:
enableCaustics bool
Parameters:
bool: Boolean
Return Value:
Nothing

Examples

Example 1:
enableCaustics true;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2017-10-23 - 16:22 (UTC)
Demellion
Setting this to false will disable a light refraction on "liquid" objects like sea water. This has no effect on solid (static) objects.