enableEndDialog: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| ofp |Game name=
| ofp


|1.00|Game version=
|1.00


|gr1 = Camera Control |GROUP1=
|gr1 = Camera Control


|gr2= Mission Information |GROUP2=
|gr2= Mission Information


|eff= local |Multiplayer Effects=
|eff= local


| Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs. |DESCRIPTION=
| Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.


| '''enableEndDialog''' |SYNTAX=
| '''enableEndDialog'''


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code>[[enableEndDialog]];</code> |Example 1=
|x1= <code>[[enableEndDialog]];</code>


|  [[forceEnd]]|SEEALSO=
|  [[forceEnd]]


}}
}}

Revision as of 01:34, 18 January 2021

Hover & click on the images for description

Description

Description:
Enables the execution of a custom camera sequence after the players death, coded in the script onPlayerKilled.sqs.
Groups:
Camera ControlMission Information

Syntax

Syntax:
enableEndDialog
Return Value:
Nothing

Examples

Example 1:
enableEndDialog;

Additional Information

See also:
forceEnd

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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