enableEnvironment: Difference between revisions

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|s2= [[enableEnvironment]] [ambientLife, ambientSound] {{since|arma3|1.67|y}} |SYNTAX2=
|s2= [[enableEnvironment]] [ambientLife, ambientSound] {{Since|arma3|1.67|y}} |SYNTAX2=


|p21= ambientLife: [[Boolean]] - ambient life setting (bees, rabbits, birds, snakes, fish) |PARAMETER21=
|p21= ambientLife: [[Boolean]] - ambient life setting (bees, rabbits, birds, snakes, fish) |PARAMETER21=

Revision as of 20:39, 11 January 2021

Hover & click on the images for description

Description

Description:
Enable/disable environmental effects: ambient life and/or ambient sound.
This command has to be executed after mission start: be sure to use e.g waitUntil { time > 0 } or sleep for it to take effect.
Groups:
Environment

Syntax

Syntax:
enableEnvironment enabled
Parameters:
enabled: Boolean - ambient life and ambient sounds setting
Return Value:
Nothing

Alternative Syntax

Syntax:
enableEnvironment [ambientLife, ambientSound] Template:Since
Parameters:
ambientLife: Boolean - ambient life setting (bees, rabbits, birds, snakes, fish)
ambientSound: Boolean - ambient sounds setting (cicadas, owls, etc)
Return Value:
Nothing

Examples

Example 1:
enableEnvironment false; // identical to enableEnvironment [false, false]
Example 2:
enableEnvironment [false, true];

Additional Information

See also:
Arma 3 Animals: Ambient SystemenvironmentEnabledinitAmbientLifesideAmbientLifegetAllEnvSoundControllersgetEnvSoundControllersetSoundEffect

Notes

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Notes

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