enableStressDamage: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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|gr1= RTD
|gr1= RTD


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| [[Nothing]]
| [[Nothing]]
|x1 = <code>[[if]] ([[difficultyEnabledRTD]]) [[then]] { [[enableStressDamage]] [[true]] };</code>
|x1 = <code>[[if]] ([[difficultyEnabledRTD]]) [[then]] { [[enableStressDamage]] [[true]] };</code>


|[[Description.ext#forceRotorLibSimulation | forceRotorLibSimulation]], [[difficultyEnabledRTD]], [[isStressDamageEnabled]]
|[[Description.ext#forceRotorLibSimulation | forceRotorLibSimulation]], [[difficultyEnabledRTD]], [[isStressDamageEnabled]]

Revision as of 18:23, 18 January 2021

Hover & click on the images for description

Description

Description:
Toggles stress damage in Advanced Flight Model, which otherwise could be manually toggles in game setting: Options - Game - Helicopter Flight Model - Advanced - Stress Damage.

Advanced Helicopter Flight Model
For this command to have any effect, the Advanced Flight Model (AFM) has to be enabled. AFM status can be checked with difficultyEnabledRTD.
Groups:
RTD

Syntax

Syntax:
enableStressDamage state
Parameters:
state: Boolean - true to enable stress damage, false to disable it
Return Value:
Nothing

Examples

Example 1:
if (difficultyEnabledRTD) then { enableStressDamage true };

Additional Information

See also:
forceRotorLibSimulationdifficultyEnabledRTDisStressDamageEnabled

Notes

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