fadeEnvironment: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (command group)
m (tweaked description)
Line 6: Line 6:
|eff= local
|eff= local


|gr1= Environment
|gr1= Sounds
 
|gr2= Sounds


|descr= Changes the master environment volume smoothly within the given time and is different from [[enableEnvironment]] global mute option. The default volume is 1.0. <br/>
|descr= Changes the master environment volume smoothly within the given time and is different from [[enableEnvironment]] global mute option. The default volume is 1.0. <br/>
Influenced sounds among others are:
Influenced sounds among others are:
* Bird sounds
* forest sounds (birds, crickets, ...)
* Insect sounds
* Waves
* Waves
* Wind
* Wind

Revision as of 12:47, 20 June 2021

Hover & click on the images for description

Description

Description:
Changes the master environment volume smoothly within the given time and is different from enableEnvironment global mute option. The default volume is 1.0.
Influenced sounds among others are:
  • forest sounds (birds, crickets, ...)
  • Waves
  • Wind
  • Rain
  • Sounds produced by air conditioners and similar
  • Thunder Template:Since
Groups:
Sounds

Syntax

Syntax:
time fadeEnvironment volume
Parameters:
time: Number - Fade interval in seconds
volume: Number - Speech volume range 0 to 1
Return Value:
Nothing

Examples

Example 1:
5 fadeEnvironment 0.1;

Additional Information

See also:
environmentVolumefadeSpeechfadeRadiofadeSoundfadeMusicsoundVolumemusicVolumeradioVolumespeechVolumeenableEnvironmentenvironmentEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note