fadeMusic: Difference between revisions

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<h2 style="color:#000066">''time '''''fadeMusic ''volume'''''</h2>
{{RV|type=command


'''Operand types:'''
|game1= ofp
|version1= 1.00


time: [[Number]]
|game2= ofpe
|version2= 1.00


volume: [[Number]]
|game3= arma1
|version3= 1.00


'''Type of returned value:'''
|game4= arma2
|version4= 1.00


Nothing
|game5= arma2oa
|version5= 1.50


'''Description:'''
|game6= tkoh
|version6= 1.00


Smooth change in music volume.
|game7= arma3
Change duration is given by time (in seconds),  target volume by volume.
|version7= 0.50
Volume range is 0 (no music) to 1 (full volume).
Default music volume is 0.5.


'''Example:'''
|eff= local


5 '''fadeMusic''' 0
|gr1= Sounds
 
|descr= Changes the current music volume to the given value smoothly within the given time. {{Feature|informative|The player's in-game setting is not changed by this command: {{hl|Final Volume {{=}} Client Setting * Scripted Volume}}.}}
 
|s1= time [[fadeMusic]]  volume
 
|p1= time: [[Number]] - fade interval in seconds
 
|p2= volume: [[Number]] - music volume range from 0 to 5
 
|r1= [[Nothing]]
 
|x1= <sqf>5 fadeMusic 0; // fade current music volume to 0 in 5 sec</sqf>
 
|seealso= [[fadeSound]] [[fadeRadio]] [[fadeSpeech]] [[fadeEnvironment]] [[environmentVolume]] [[musicVolume]] [[soundVolume]] [[radioVolume]]
}}

Latest revision as of 01:25, 2 February 2024

Hover & click on the images for description

Description

Description:
Changes the current music volume to the given value smoothly within the given time.
The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.
Groups:
Sounds

Syntax

Syntax:
time fadeMusic volume
Parameters:
time: Number - fade interval in seconds
volume: Number - music volume range from 0 to 5
Return Value:
Nothing

Examples

Example 1:
5 fadeMusic 0; // fade current music volume to 0 in 5 sec

Additional Information

See also:
fadeSound fadeRadio fadeSpeech fadeEnvironment environmentVolume musicVolume soundVolume radioVolume

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note