fadeSound: Difference between revisions

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[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|FADESOUND]]
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[[Category:Scripting Commands OFP 1.46|FADESOUND]]
[[Category:Scripting Commands OFP 1.46|FADESOUND]]

Revision as of 00:21, 25 March 2021

Hover & click on the images for description

Description

Description:
Changes the sound volume smoothly within the given time.
The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.
Groups:
Sounds

Syntax

Syntax:
time fadeSound volume
Parameters:
time: Number - Fade interval in seconds
volume: Number - Sound volume range 0 to 1
Return Value:
Nothing

Examples

Example 1:
5 fadeSound 0;

Additional Information

See also:
fadeRadiofadeSpeechfadeMusicfadeEnvironmentenvironmentVolumesoundVolumemusicVolumeradioVolume

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on January 19, 2010 - 13:16 (CEST)
Lou Montana
This command doesn't work, in Arma 2 1.05.