forceAddUniform: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.22


|1.22
|gr1= Containers
 
|gr1 = Containers


|arg= global
|arg= global
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|gr2= Unit Inventory
|gr2= Unit Inventory


| Create a new uniform and hard link it into slot (without any restrictions).
|descr= Create a new uniform and hard link it into slot (without any restrictions).


| unit [[forceAddUniform]] type
|s1= unit [[forceAddUniform]] type


|p1= unit: [[Object]]
|p1= unit: [[Object]]
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|p2= type: [[String]]
|p2= type: [[String]]


| [[Nothing]]
|r1= [[Nothing]]
 
 
|x1= <code>_unit forceAddUniform "U_B_CombatUniform_mcam";</code>
 


| [[addUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]]
|x1= <sqf>_unit forceAddUniform "U_B_CombatUniform_mcam";</sqf>


| |MPBEHAVIOUR=  
|seealso= [[addUniform]] [[isUniformAllowed]] [[removeUniform]] [[uniform]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Create a new uniform and hard link it into slot (without any restrictions).
Groups:
ContainersUnit Inventory

Syntax

Syntax:
unit forceAddUniform type
Parameters:
unit: Object
type: String
Return Value:
Nothing

Examples

Example 1:
_unit forceAddUniform "U_B_CombatUniform_mcam";

Additional Information

See also:
addUniform isUniformAllowed removeUniform uniform

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note