get3DENConnections: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
m (Text replacement - " <h3 style='display:none'>Notes</h3>" to "")
Line 26: Line 26:
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->

Revision as of 16:14, 18 January 2021

Hover & click on the images for description

Description

Description:
Return all connections currently present on an entity.
Groups:
Eden Editor

Syntax

Syntax:
get3DENConnections entity
Parameters:
entity: Eden Entity or Eden ID
Return Value:
Array in format: [[type1,to1], [type2, to2], ..., [typeN, toN]]
  • type: String - connection class from Cfg3DEN >> Connections
  • to: Eden Entity to which the connection leads to

Examples

Example 1:
get3DENConnections _trigger;// Can return [["WaypointActivation",[B Alpha 4-5,0]]]

Additional Information

See also:
add3DENConnection remove3DENConnection

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section