isEqualTypeArray: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
Line 38: Line 38:
</dl>
</dl>


<h3 style="display:none">Bottom Section</h3>





Revision as of 02:41, 18 January 2021

Hover & click on the images for description

Description

Description:
Compares types of all elements of one array to types of all elements of another array.
Groups:
VariablesArrays

Syntax

Syntax:
arr1 isEqualTypeArray arr2
Parameters:
arr1: Array
arr2: Array
Return Value:
Boolean

Examples

Example 1:
_arr = [1,true,"three"]; _arr isEqualTypeArray [0,objNull,""]; // false _arr isEqualTypeArray [0,false,""]; // true
Example 2:
_arr = [1,2]; _arr isEqualTypeArray [0]; // false _arr isEqualTypeArray [0,0]; // true _arr isEqualTypeArray [0,0,0]; // false

Additional Information

See also:
isEqualTypeAllisEqualTypeisEqualTypeParamsparamparamsisEqualTotypeName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes