isInRemainsCollector: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
m (Text replacement - "(\| * )+\}\}" to "}}")
Line 24: Line 24:
| [[addToRemainsCollector]], [[removeFromRemainsCollector]]
| [[addToRemainsCollector]], [[removeFromRemainsCollector]]


|
}}
}}



Revision as of 16:43, 18 January 2021

Hover & click on the images for description

Description

Description:
Checks if unit or vehicle is queued for disposal after death.
Groups:
Object Manipulation

Syntax

Syntax:
isInRemainsCollector remain
Parameters:
remain: Object - vehicle or unit
Return Value:
Boolean

Examples

Example 1:
if (isInRemainsCollector unit1) then {hint "unit1 is queued for disposal"};

Additional Information

See also:
addToRemainsCollectorremoveFromRemainsCollector

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note