isLaserOn: Difference between revisions

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m (Some wiki formatting)
m (Some wiki formatting)
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|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


|x1= <code>_on = [[isLaserOn]] _vehicle;</code>
|x1= <sqf>if (isLaserOn _vehicle) then { hint "target ready" };</sqf>


|r1= [[Boolean]] - [[true]] when laser is on, [[false]] otherwise
|r1= [[Boolean]] - [[true]] when laser is on, [[false]] otherwise

Revision as of 12:23, 4 May 2022

Hover & click on the images for description

Description

Description:
Returns true if the vehicle has its laser turned on. Not to be confused with isIRLaserOn which is for units.
Groups:
Weapons

Syntax

Syntax:
isLaserOn vehicle
Parameters:
vehicle: Object
Return Value:
Boolean - true when laser is on, false otherwise

Examples

Example 1:
if (isLaserOn _vehicle) then { hint "target ready" };

Additional Information

See also:
enableIRLasers isIRLaserOn

Notes

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