isUniformAllowed: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.22


|1.22|= Game version
|arg= global


|arg= global |Multiplayer Arguments=
|gr1= Unit Inventory


____________________________________________________________________________________________
|descr= Check whether given uniform can be dressed by target soldier.


| Check whether given uniform can be dressed by target soldier.  |DESCRIPTION=
|s1= unit [[isUniformAllowed]] type
____________________________________________________________________________________________


| unit '''isUniformAllowed''' type |SYNTAX=
|p1= unit: [[Object]]


|p1= unit: [[Object]] |PARAMETER1=
|p2= type: [[String]]


|p2= type: [[String]] |PARAMETER2=
|r1= [[Boolean]]


| [[Boolean]] |RETURNVALUE=  
|x1= <sqf>_canUse = _unit isUniformAllowed "U_B_CombatUniform_mcam";</sqf>


 
|seealso= [[addUniform]] [[forceAddUniform]] [[removeUniform]] [[uniform]]
|x1= <code>_canUse = _unit [[isUniformAllowed]] "U_B_CombatUniform_mcam";
</code>|EXAMPLE1=
 
____________________________________________________________________________________________
 
| [[addUniform]], [[forceAddUniform]], [[removeUniform]], [[uniform]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Check whether given uniform can be dressed by target soldier.
Groups:
Unit Inventory

Syntax

Syntax:
unit isUniformAllowed type
Parameters:
unit: Object
type: String
Return Value:
Boolean

Examples

Example 1:
_canUse = _unit isUniformAllowed "U_B_CombatUniform_mcam";

Additional Information

See also:
addUniform forceAddUniform removeUniform uniform

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note