isUniformAllowed: Difference between revisions

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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.22
|1.22


|arg= global
|arg= global
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|gr1= Unit Inventory
|gr1= Unit Inventory


| Check whether given uniform can be dressed by target soldier.
|descr= Check whether given uniform can be dressed by target soldier.


| unit [[isUniformAllowed]] type
|s1= unit [[isUniformAllowed]] type


|p1= unit: [[Object]]
|p1= unit: [[Object]]
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|p2= type: [[String]]
|p2= type: [[String]]


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_canUse = _unit [[isUniformAllowed]] "U_B_CombatUniform_mcam";</code>
|x1= <sqf>_canUse = _unit isUniformAllowed "U_B_CombatUniform_mcam";</sqf>


| [[addUniform]], [[forceAddUniform]], [[removeUniform]], [[uniform]]
|seealso= [[addUniform]] [[forceAddUniform]] [[removeUniform]] [[uniform]]
}}
}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Check whether given uniform can be dressed by target soldier.
Groups:
Unit Inventory

Syntax

Syntax:
unit isUniformAllowed type
Parameters:
unit: Object
type: String
Return Value:
Boolean

Examples

Example 1:
_canUse = _unit isUniformAllowed "U_B_CombatUniform_mcam";

Additional Information

See also:
addUniform forceAddUniform removeUniform uniform

Notes

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Only post proven facts here! Add Note