markerType: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Markers |=GROUP1 ") |
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| ofp |Game name= | | ofp |Game name= | ||
|1.5|Game version= | |1.5|Game version= | ||
|gr1 = Markers |=GROUP1 | |||
|arg= global|Multiplayer Arguments= | |arg= global|Multiplayer Arguments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 10:32, 18 September 2020
Description
- Description:
- Get type of marker. Note: This function is identical to getMarkerType. See cfgMarkers for a list of standard markers.
- Groups:
- Markers
Syntax
- Syntax:
- String = markerType markerName
- Parameters:
- markerName: String
- Return Value:
- String. See cfgMarkers.
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 17, 2014
- Waffle SS.
- Using markerType is a good method to determine if a string is a valid marker name, unless the marker type isn't set.
if (markerType "mark1" != "") then {hint "valid marker"}
Bottom Section
Categories:
- Scripting Commands
- Scripting Commands OFP 1.96
- Scripting Commands Armed Assault
- Command Group: Markers
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Scripting Commands OFP 1.99
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters