markerType: Difference between revisions

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|p1= markerName: [[String]]
|p1= markerName: [[String]]


|r1= [[String]] - Marker class name. See [[CfgMarkers]].
|r1= [[String]] - marker class name. See [[CfgMarkers]].


|x1= <code>if ('''markerType''' "Marker1" == "") then {hint "Marker1 is not an icon!"}</code>
|x1= <sqf>if (markerType "Marker1" == "") then { hint "Marker1 is not an icon!" };</sqf>


|seealso= [[setMarkerType]] [[setMarkerTypeLocal]]
|seealso= [[setMarkerType]] [[setMarkerTypeLocal]]
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<dt><dt>
<dt><dt>
<dd class="notedate">Posted on March 17, 2014</dd>
<dd class="notedate">Posted on 2014-03-17</dd>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dd class="note"> Using markerType is a good method to determine if a string is a valid marker name, unless the marker type isn't set. <code>if (markerType "mark1" != "") then {hint "valid marker"}</code>
<dd class="note"> Using markerType is a good method to determine if a string is a valid marker name, unless the marker type isn't set. <sqf>if (markerType "mark1" != "") then {hint "valid marker"}</sqf>
</dl>
</dl>

Latest revision as of 16:39, 8 November 2023

Hover & click on the images for description

Description

Description:
Gets type of marker. See CfgMarkers for a list of standard markers.
Alias:
getMarkerType
Groups:
Markers

Syntax

Syntax:
markerType markerName
Parameters:
markerName: String
Return Value:
String - marker class name. See CfgMarkers.

Examples

Example 1:
if (markerType "Marker1" == "") then { hint "Marker1 is not an icon!" };

Additional Information

See also:
setMarkerType setMarkerTypeLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2014-03-17
Waffle SS.
Using markerType is a good method to determine if a string is a valid marker name, unless the marker type isn't set.
if (markerType "mark1" != "") then {hint "valid marker"}