nil: Difference between revisions

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m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
Line 34: Line 34:
|x2= <code>[[private]] _variable = 50;
|x2= <code>[[private]] _variable = 50;
_variable = [[nil]];
_variable = [[nil]];
hint [[format]] ["Variable = %1", _variable]; {{codecomment|// will display "Variable {{=}} any" ({{arma3}})}}</code>
hint format ["Variable = %1", _variable]; {{codecomment|// will display "Variable {{=}} any" ({{arma3}})}}</code>


|seealso= [[isNil]] [[Variables]]
|seealso= [[isNil]] [[Variables]]
}}
}}

Revision as of 12:33, 12 May 2022

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Description

Description:
Nil value. This value can be used to undefine existing variables.
Groups:
Variables

Syntax

Syntax:
nil
Return Value:
Nothing

Examples

Example 1:
variableToDestroy = nil;
Example 2:
private _variable = 50; _variable = nil; hint format ["Variable = %1", _variable]; // will display "Variable = any" (Arma 3)

Additional Information

See also:
isNil Variables

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note