playAction: Difference between revisions

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"grabdrag" - initiate First Aid dragging animation<br>
"grabdrag" - initiate First Aid dragging animation<br>
"stopdrag" - stops First Aid dragging animation<br>
"stopdrag" - stops First Aid dragging animation<br>
"reloadMagazine" - reloads the current magazine<br><br>
"reloadMagazine" - reloads the current magazine<br>
"reloadMagazine" - reloads the current magazine<br>
"gestureFreeze" - hand signal "Freeze";
"GestureGo"<br>
"GestureCover"<br>
"GestureAttack"<br>
"GestureCeaseFire"<br>
"GestureFollow"<br>
"GestureUp"<br>
"GestureAdvance"<br>
"GesturePoint"<br><br>


Note that playAction works regardless of stance (rifle up, down, crouched, prone).
Note that playAction works regardless of stance (rifle up, down, crouched, prone).

Revision as of 18:10, 9 June 2012

Hover & click on the images for description

Description

Description:
When used on a person, a smooth transition to the given action will be initiated.
Groups:
Uncategorised

Syntax

Syntax:
soldier playAction action
Parameters:
soldier: Object -
action: String -
Return Value:
Nothing

Examples

Example 1:
soldierOne playAction "SitDown"

Additional Information

See also:
playActionNowplayMoveswitchMove

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Some other possible playactions:
"walkf" - walk forward
"walkb" - walk backwards
"walkr" - strafe right
"walkl" - strafe left
"grabdrag" - initiate First Aid dragging animation
"stopdrag" - stops First Aid dragging animation
"reloadMagazine" - reloads the current magazine
"reloadMagazine" - reloads the current magazine
"gestureFreeze" - hand signal "Freeze"; "GestureGo"
"GestureCover"
"GestureAttack"
"GestureCeaseFire"
"GestureFollow"
"GestureUp"
"GestureAdvance"
"GesturePoint"

Note that playAction works regardless of stance (rifle up, down, crouched, prone). --Wolfrug 09:40, 12 October 2010 (CEST)

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