playActionNow: Difference between revisions

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|1.00|= Game version
|1.00|= Game version
|eff= global |= Effects in MP
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| When used on a person, a smooth transition to the given action will be initiated, but all previous playAction are discarded. |= Description
| When used on a person, a smooth transition to the given action will be initiated, but all previous playAction are discarded. Unlike [[playAction]], playActionNow is automatically executed on all clients. |= Description
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Revision as of 14:52, 21 December 2010

Hover & click on the images for description

Description

Description:
When used on a person, a smooth transition to the given action will be initiated, but all previous playAction are discarded. Unlike playAction, playActionNow is automatically executed on all clients.
Groups:
Uncategorised

Syntax

Syntax:
soldier playActionNow action
Parameters:
soldier: Object -
action: String -
Return Value:
Nothing

Examples

Example 1:
soldierOne playActionNow "SitDown"

Additional Information

See also:
playActionplayMoveswitchMove

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Some other possible playactions:
"walkf" - walk forward
"walkb" - walk backwards
"walkr" - strafe right
"walkl" - strafe left
"grabdrag" - initiate First Aid dragging animation
"stopdrag" - stops First Aid dragging animation

Note that playAction works regardless of stance (rifle up, down, crouched, prone). --Wolfrug 09:41, 12 October 2010 (CEST)

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