ppEffectCreate: Difference between revisions

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| [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectDestroy]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]]
| [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectDestroy]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]]
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Revision as of 17:42, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Camera Control

Syntax

Syntax:
Syntax needed
Parameters:
[name, priority]: Array
name: String - name of effect type.
priority: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail.
Return Value:
Return value needed

Alternative Syntax

Syntax:
ppEffectCreate [[name1, priority1],...]
Parameters:
[name1, priority1]: Array
name: String - name of effect type.
priority: Number - unique priority, defines order of applying effect to the scene. If there is another effect using the same priority, creation will fail.
Return Value:
Array of Numbers [handle1, ...] or Nothing if failed

Examples

Example 1:
_ppGrain = ppEffectCreate ["filmGrain", 2005];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
For some examples, check this topic - Lou Montana
Posted on July 24, 2015 - 04:08 (UTC)
Raymix
"wetDistortion" only works if handle is used. Arma 3 (1.48.131561)