ppEffectDestroy: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 35: Line 35:
|x2= <code>[[ppEffectDestroy]] [_hndl0, _hndl1, _hndl2];</code>
|x2= <code>[[ppEffectDestroy]] [_hndl0, _hndl1, _hndl2];</code>


|seealso= [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectCreate]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]]
|seealso= [[Post process effects]] [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectCreate]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]]
}}
}}

Revision as of 18:05, 20 January 2022

Hover & click on the images for description

Description

Description:
Destroy Post process effects given by handle or array of handles.
Groups:
Camera Control

Syntax

Syntax:
ppEffectDestroy effect
Parameters:
effect: Number - effect handle
Return Value:
Nothing

Alternative Syntax

Syntax:
ppEffectDestroy [effect1,...]
Parameters:
[effect1,...]: Array - array of effect handles -
effect1: Number - effect handle
Return Value:
Nothing

Examples

Example 1:
ppEffectDestroy _hndl;
Example 2:
ppEffectDestroy [_hndl0, _hndl1, _hndl2];

Additional Information

See also:
Post process effects ppEffectForceInNVGppEffectEnableppEffectEnabledppEffectCreateppEffectCommitppEffectCommittedppEffectAdjust

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note