ppEffectEnable: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
Line 41: Line 41:
| [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectDestroy]], [[ppEffectCreate]], [[ppEffectEnabled]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]]
| [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectDestroy]], [[ppEffectCreate]], [[ppEffectEnabled]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 12:04, 18 January 2021

Hover & click on the images for description

Description

Description:
Enable / disable Post process effects
Groups:
Camera Control

Syntax 1

Syntax:
effect ppEffectEnable enable
Parameters:
effect: String - name of the effect
enable: Boolean
Return Value:
Nothing

Syntax 2

Syntax:
effect ppEffectEnable enable
Parameters:
effect: Number - handle of the effect
enable: Boolean
Return Value:
Nothing

Syntax 3

Syntax:
effectArray ppEffectEnable enable
Parameters:
effectArray: Array of Numbers - array of effect handles
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
"colorCorrections" ppEffectEnable true;
Example 2:
_hndl ppEffectEnable true;
Example 3:
[_hndl1, _hndl2] ppEffectEnable true;

Additional Information

See also:
Post process effectsppEffectForceInNVGppEffectDestroyppEffectCreateppEffectEnabledppEffectCommitppEffectCommittedppEffectAdjust

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note