precision

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Revision as of 15:25, 13 June 2021 by Lou Montana (talk | contribs) (Some wiki formatting)
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Description

Description:
Return the precision of the given entity, how is the entity able to be precise when moving to given target.
Groups:
Object Manipulation

Syntax

Syntax:
precision entity
Parameters:
entity: Object
Return Value:
Number

Examples

Example 1:
// used in formationCDanger.fsm if (position _this distance _dangerPos <= precision _this) then { /* ... */ };

Additional Information

See also:
See also needed

Notes

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